﻿package game.objects {
	import flash.filters.DropShadowFilter;
	import flash.filters.GlowFilter;
	
	public class FiltersObject {
		
		public static const SHADOW_WHITE:Array = [ 
			new DropShadowFilter (1, 45, 0xffffff, 1, 4, 4, 1, 1)
		];
		
		public static const MONEY:Array = [ 
			new GlowFilter(0xffffff, 0.8, 10, 10, 0.5, 1)
		];
		
	}
	
}